AI Insights · Timothy · October 2025
Top Down Games on iOS in Costa Rica: Q3 2025 Performance
Discover the Q3 2025 performance of top iOS top-down games in Costa Rica, including trends in downloads, revenue, and active users.
In the third quarter of 2025, several top-down games on the iOS platform showed varied performance trends in Costa Rica. Data from Sensor Tower provides insights into the weekly downloads, revenue, and active user metrics for these games.
Clash Royale by Supercell experienced a notable rise in weekly revenue, beginning at around $6.9K and peaking at $17K by the end of September. Downloads increased steadily, reaching over 6.3K in the final week of the quarter. Active users grew significantly from approximately 34K to 57K during this period.
Brawl Stars, also from Supercell, saw a decline in active users from 39.6K to 28.6K. Revenue fluctuated, starting at $8.3K, dropping mid-quarter, and then climbing back to $7.3K. Downloads remained relatively stable, around 700 per week.
Pokémon TCG Pocket had a varied performance in revenue, with an initial high of $5.2K, a dip mid-quarter, and a surge to $8.3K by the end. Downloads were low, averaging around 200 weekly, and active users decreased from 8.7K to 4.3K.
League of Legends: Wild Rift showed a mixed trend in revenue, starting at $1.8K, peaking at $3.8K, and ending at $4.2K. Downloads stayed low, under 130 weekly, and active users slightly declined from 1.7K to 1.2K.
Finally, Parchisi STAR maintained a steady revenue, around $2K, with minor fluctuations. Downloads hovered around 1K weekly, and active users remained stable, slightly increasing from 16.4K to 16.8K.
For further insights and detailed analysis, visit Sensor Tower's platform where more comprehensive data is available.